Removed EulerAngles, addes typdefs for Quaternion and AngleAxis, and added automatic conversions from Quaternion/AngleAxis to Matrix3 such that: Matrix3f m = AngleAxisf(0.2,Vector3f::UnitX) * AngleAxisf(0.2,Vector3f::UnitY); just works. |
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|---|---|---|
| .. | ||
| ArrayBase.h | ||
| class_Eval.cpp | ||
| EulerAngles.h | ||
| Eval_MatrixType.cpp | ||
| Eval.h | ||
| EvalOMP.h | ||
| ompbench.cxxlist | ||
| ompbenchmark.cpp | ||
| Product.h | ||