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								// A simple quickref for Eigen. Add anything that's missing.
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								// Main author: Keir Mierle
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								#include <Eigen/Dense>
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								Matrix<double, 3, 3> A;               // Fixed rows and cols. Same as Matrix3d.
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								Matrix<double, 3, Dynamic> B;         // Fixed rows, dynamic cols.
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								Matrix<double, Dynamic, Dynamic> C;   // Full dynamic. Same as MatrixXd.
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								Matrix<double, 3, 3, RowMajor> E;     // Row major; default is column-major.
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								Matrix3f P, Q, R;                     // 3x3 float matrix.
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								Vector3f x, y, z;                     // 3x1 float matrix.
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								RowVector3f a, b, c;                  // 1x3 float matrix.
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								VectorXd v;                           // Dynamic column vector of doubles
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								double s;                            
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								// Basic usage
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								// Eigen          // Matlab           // comments
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								x.size()          // length(x)        // vector size
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								C.rows()          // size(C,1)        // number of rows
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								C.cols()          // size(C,2)        // number of columns
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								x(i)              // x(i+1)           // Matlab is 1-based
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								C(i,j)            // C(i+1,j+1)       //
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								A.resize(4, 4);   // Runtime error if assertions are on.
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								B.resize(4, 9);   // Runtime error if assertions are on.
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								A.resize(3, 3);   // Ok; size didn't change.
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								B.resize(3, 9);   // Ok; only dynamic cols changed.
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								A << 1, 2, 3,     // Initialize A. The elements can also be
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								     4, 5, 6,     // matrices, which are stacked along cols
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								     7, 8, 9;     // and then the rows are stacked.
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								B << A, A, A;     // B is three horizontally stacked A's.
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								A.fill(10);       // Fill A with all 10's.
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								// Eigen                            // Matlab
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								MatrixXd::Identity(rows,cols)       // eye(rows,cols)
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								C.setIdentity(rows,cols)            // C = eye(rows,cols)
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								MatrixXd::Zero(rows,cols)           // zeros(rows,cols)
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								C.setZero(rows,cols)                // C = ones(rows,cols)
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								MatrixXd::Ones(rows,cols)           // ones(rows,cols)
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								C.setOnes(rows,cols)                // C = ones(rows,cols)
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								MatrixXd::Random(rows,cols)         // rand(rows,cols)*2-1        // MatrixXd::Random returns uniform random numbers in (-1, 1).
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								C.setRandom(rows,cols)              // C = rand(rows,cols)*2-1
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								VectorXd::LinSpaced(size,low,high)   // linspace(low,high,size)'
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								v.setLinSpaced(size,low,high)        // v = linspace(low,high,size)'
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								// Matrix slicing and blocks. All expressions listed here are read/write.
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								// Templated size versions are faster. Note that Matlab is 1-based (a size N
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								// vector is x(1)...x(N)).
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								// Eigen                           // Matlab
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								x.head(n)                          // x(1:n)
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								x.head<n>()                        // x(1:n)
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								x.tail(n)                          // x(end - n + 1: end)
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								x.tail<n>()                        // x(end - n + 1: end)
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								x.segment(i, n)                    // x(i+1 : i+n)
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								x.segment<n>(i)                    // x(i+1 : i+n)
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								P.block(i, j, rows, cols)          // P(i+1 : i+rows, j+1 : j+cols)
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								P.block<rows, cols>(i, j)          // P(i+1 : i+rows, j+1 : j+cols)
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								P.row(i)                           // P(i+1, :)
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								P.col(j)                           // P(:, j+1)
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								P.leftCols<cols>()                 // P(:, 1:cols)
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								P.leftCols(cols)                   // P(:, 1:cols)
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								P.middleCols<cols>(j)              // P(:, j+1:j+cols)
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								P.middleCols(j, cols)              // P(:, j+1:j+cols)
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								P.rightCols<cols>()                // P(:, end-cols+1:end)
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								P.rightCols(cols)                  // P(:, end-cols+1:end)
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								P.topRows<rows>()                  // P(1:rows, :)
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								P.topRows(rows)                    // P(1:rows, :)
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								P.middleRows<rows>(i)              // P(:, i+1:i+rows)
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								P.middleRows(i, rows)              // P(:, i+1:i+rows)
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								P.bottomRows<rows>()               // P(:, end-rows+1:end)
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								P.bottomRows(rows)                 // P(:, end-rows+1:end)
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								P.topLeftCorner(rows, cols)        // P(1:rows, 1:cols)
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								P.topRightCorner(rows, cols)       // P(1:rows, end-cols+1:end)
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								P.bottomLeftCorner(rows, cols)     // P(end-rows+1:end, 1:cols)
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								P.bottomRightCorner(rows, cols)    // P(end-rows+1:end, end-cols+1:end)
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								P.topLeftCorner<rows,cols>()       // P(1:rows, 1:cols)
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								P.topRightCorner<rows,cols>()      // P(1:rows, end-cols+1:end)
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								P.bottomLeftCorner<rows,cols>()    // P(end-rows+1:end, 1:cols)
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								P.bottomRightCorner<rows,cols>()   // P(end-rows+1:end, end-cols+1:end)
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								// Of particular note is Eigen's swap function which is highly optimized.
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								// Eigen                           // Matlab
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								R.row(i) = P.col(j);               // R(i, :) = P(:, i)
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								R.col(j1).swap(mat1.col(j2));      // R(:, [j1 j2]) = R(:, [j2, j1])
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								// Views, transpose, etc; all read-write except for .adjoint().
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								// Eigen                           // Matlab
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								R.adjoint()                        // R'
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								R.transpose()                      // R.' or conj(R')
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								R.diagonal()                       // diag(R)
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								x.asDiagonal()                     // diag(x)
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								// All the same as Matlab, but matlab doesn't have *= style operators.
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								// Matrix-vector.  Matrix-matrix.   Matrix-scalar.
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								y  = M*x;          R  = P*Q;        R  = P*s;
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								a  = b*M;          R  = P - Q;      R  = s*P;
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								a *= M;            R  = P + Q;      R  = P/s;
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								                   R *= Q;          R  = s*P;
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								                   R += Q;          R *= s;
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								                   R -= Q;          R /= s;
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								// Vectorized operations on each element independently
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								// Eigen                  // Matlab
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								R = P.cwiseProduct(Q);    // R = P .* Q
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								R = P.array() * s.array();// R = P .* s
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								R = P.cwiseQuotient(Q);   // R = P ./ Q
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								R = P.array() / Q.array();// R = P ./ Q
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								R = P.array() + s.array();// R = P + s
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								R = P.array() - s.array();// R = P - s
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								R.array() += s;           // R = R + s
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								R.array() -= s;           // R = R - s
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								R.array() < Q.array();    // R < Q
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								R.array() <= Q.array();   // R <= Q
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								R.cwiseInverse();         // 1 ./ P
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								R.array().inverse();      // 1 ./ P
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								R.array().sin()           // sin(P)
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								R.array().cos()           // cos(P)
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								R.array().pow(s)          // P .^ s
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								R.array().square()        // P .^ 2
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								R.array().cube()          // P .^ 3
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								R.cwiseSqrt()             // sqrt(P)
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								R.array().sqrt()          // sqrt(P)
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								R.array().exp()           // exp(P)
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								R.array().log()           // log(P)
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								R.cwiseMax(P)             // max(R, P)
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								R.array().max(P.array())  // max(R, P)
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								R.cwiseMin(P)             // min(R, P)
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								R.array().min(P.array())  // min(R, P)
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								R.cwiseAbs()              // abs(P)
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								R.array().abs()           // abs(P)
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								R.cwiseAbs2()             // abs(P.^2)
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								R.array().abs2()          // abs(P.^2)
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								(R.array() < s).select(P,Q);  // (R < s ? P : Q)
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											2009-02-18 18:27:18 +08:00
										 
									 
								 
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											2009-02-20 00:46:35 +08:00
										 
									 
								 
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								// Reductions.
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								int r, c;
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								// Eigen                  // Matlab
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								R.minCoeff()              // min(R(:))
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								R.maxCoeff()              // max(R(:))
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											2013-11-30 02:54:01 +08:00
										 
									 
								 
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								s = R.minCoeff(&r, &c)    // [s, i] = min(R(:)); [r, c] = ind2sub(size(R), i);
							 | 
						
					
						
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								s = R.maxCoeff(&r, &c)    // [s, i] = max(R(:)); [r, c] = ind2sub(size(R), i);
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											2009-02-20 00:46:35 +08:00
										 
									 
								 
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								R.sum()                   // sum(R(:))
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											2012-10-03 15:48:33 +08:00
										 
									 
								 
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								R.colwise().sum()         // sum(R)
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								R.rowwise().sum()         // sum(R, 2) or sum(R')'
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											2009-10-14 15:40:22 +08:00
										 
									 
								 
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								R.prod()                  // prod(R(:))
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											2012-10-03 15:48:33 +08:00
										 
									 
								 
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								R.colwise().prod()        // prod(R)
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								R.rowwise().prod()        // prod(R, 2) or prod(R')'
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								R.trace()                 // trace(R)
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								R.all()                   // all(R(:))
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								R.colwise().all()         // all(R)
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								R.rowwise().all()         // all(R, 2)
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								R.any()                   // any(R(:))
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								R.colwise().any()         // any(R)
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								R.rowwise().any()         // any(R, 2)
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											2009-02-18 18:27:18 +08:00
										 
									 
								 
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								// Dot products, norms, etc.
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								// Eigen                  // Matlab
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								x.norm()                  // norm(x).    Note that norm(R) doesn't work in Eigen.
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								x.squaredNorm()           // dot(x, x)   Note the equivalence is not true for complex
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								x.dot(y)                  // dot(x, y)
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								x.cross(y)                // cross(x, y) Requires #include <Eigen/Geometry>
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											2009-02-18 18:27:18 +08:00
										 
									 
								 
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											2014-02-12 00:27:14 +08:00
										 
									 
								 
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								//// Type conversion
							 | 
						
					
						
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								// Eigen                           // Matlab
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								A.cast<double>();                  // double(A)
							 | 
						
					
						
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								A.cast<float>();                   // single(A)
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								A.cast<int>();                     // int32(A)
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								// if the original type equals destination type, no work is done
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								// Note that for most operations Eigen requires all operands to have the same type:
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								MatrixXf F = MatrixXf::Zero(3,3);
							 | 
						
					
						
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								A += F;                // illegal in Eigen. In Matlab A = A+F is allowed
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								A += F.cast<double>(); // F converted to double and then added (generally, conversion happens on-the-fly)
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											2009-02-20 00:46:35 +08:00
										 
									 
								 
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								// Eigen can map existing memory into Eigen matrices.
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								float array[3];
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											2014-02-12 00:27:14 +08:00
										 
									 
								 
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								Vector3f::Map(array).fill(10);            // create a temporary Map over array and sets entries to 10
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								int data[4] = {1, 2, 3, 4};
							 | 
						
					
						
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								Matrix2i mat2x2(data);                    // copies data into mat2x2
							 | 
						
					
						
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								Matrix2i::Map(data) = 2*mat2x2;           // overwrite elements of data with 2*mat2x2
							 | 
						
					
						
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							 | 
							
							
								MatrixXi::Map(data, 2, 2) += mat2x2;      // adds mat2x2 to elements of data (alternative syntax if size is not know at compile time)
							 | 
						
					
						
							
								
									
										
										
										
											2009-02-18 18:27:18 +08:00
										 
									 
								 
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											2009-02-20 00:46:35 +08:00
										 
									 
								 
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								// Solve Ax = b. Result stored in x. Matlab: x = A \ b.
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-12 04:20:12 +08:00
										 
									 
								 
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							 | 
							
							
								x = A.ldlt().solve(b));  // A sym. p.s.d.    #include <Eigen/Cholesky>
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								x = A.llt() .solve(b));  // A sym. p.d.      #include <Eigen/Cholesky>
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								x = A.lu()  .solve(b));  // Stable and fast. #include <Eigen/LU>
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
							 | 
							
							
								x = A.qr()  .solve(b));  // No pivoting.     #include <Eigen/QR>
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								x = A.svd() .solve(b));  // Stable, slowest. #include <Eigen/SVD>
							 | 
						
					
						
							
								
									
										
										
										
											2009-02-20 00:46:35 +08:00
										 
									 
								 
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								// .ldlt() -> .matrixL() and .matrixD()
							 | 
						
					
						
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							 | 
							
							
								// .llt()  -> .matrixL()
							 | 
						
					
						
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							 | 
							
							
								// .lu()   -> .matrixL() and .matrixU()
							 | 
						
					
						
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							 | 
							
							
								// .qr()   -> .matrixQ() and .matrixR()
							 | 
						
					
						
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							 | 
							
							
								// .svd()  -> .matrixU(), .singularValues(), and .matrixV()
							 | 
						
					
						
							
								
									
										
										
										
											2009-02-18 18:27:18 +08:00
										 
									 
								 
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											2009-02-20 00:46:35 +08:00
										 
									 
								 
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								// Eigenvalue problems
							 | 
						
					
						
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							 | 
							
							
								// Eigen                          // Matlab
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								A.eigenvalues();                  // eig(A);
							 | 
						
					
						
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							 | 
							
							
								EigenSolver<Matrix3d> eig(A);     // [vec val] = eig(A)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								eig.eigenvalues();                // diag(val)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								eig.eigenvectors();               // vec
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-12 04:20:12 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								// For self-adjoint matrices use SelfAdjointEigenSolver<>
							 |